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  • Game Jam Project 

  • Made in Unreal Engine 5 

  • Used Blueprint for most of the project.

  • Used Perforce for revision control.

  • 2 Days to Create

Robbery at Dawn
Project Details

Me and two others created a robbery game, all within 2 days for a Game Jam.

Download

Level Design

Level Start

The player starts in a back road of a neighborhood street. Player is told to get in the house and steal $2,000.

Designed to jump over the fence, get in the backyard & break in the back door.

Inside the house

Here is a view of inside the home & the layout

Task

The player is tasked to steal $2,000 before 6AM.

The "steal-able" items are spread around the house in many different rooms. 

Noise makers

There are pieces of paper carefully placed in spots around the house to trick the player to step on them.

When you step on the paper, it makes a noise.

There is an A.I Character that lives in the house, and everytime you make a noise, it goes to the noise, roams around for a second, then goes back to it's bedroom.

Level End
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Once the player reaches $2,000 and gets out the house before 6AM, they win the game.

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